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											29
										
									
									fx_core.js
									
									
									
									
								
								
							
							
										
											29
										
									
									fx_core.js
									
									
									
									
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			@ -1,6 +1,6 @@
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const dictionary = {"gIsTeamGame":"hM","playerId":"eU","playerNames":"jm","playerBalances":"eV","playerTerritories":"ez","gHumans":"h1","playerStates":"h3","gLobbyMaxJoin":"px","gIsSingleplayer":"im","gameState":"rS","uiSizes":"b0","gap":"gap","gMaxPlayers":"ed","i":"eD","rawPlayerNames":"a0X"};
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const fx_version = '0.6.4.2'; // FX Client Version
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const fx_update = 'May 22'; // FX Client Last Updated
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const dictionary = {"gIsTeamGame":"hM","playerId":"eU","playerNames":"jm","playerBalances":"eV","playerTerritories":"ez","gHumans":"h1","playerStates":"h3","gLobbyMaxJoin":"px","gIsSingleplayer":"im","gameState":"rS","uiSizes":"b0","gap":"gap"};
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const fx_version = '0.6.4.1'; // FX Client Version
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const fx_update = 'May 20'; // FX Client Last Updated
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if (localStorage.getItem("fx_winCount") == undefined || localStorage.getItem("fx_winCount") == null) {
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    var wins_counter = 0;
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			@ -343,6 +343,14 @@ const playerList = new (function () {
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    }
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});
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/** @param {string} name */
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function parseClanFromPlayerName(name) {
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    const startIndex = name.indexOf("[");
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    // this is probably how the algorithm works, since a player with
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    // the name "][a]" will count as not being in a clan in the base game
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    return startIndex === -1 ? "" : name.slice(startIndex + 1, name.indexOf("]")).toUpperCase();
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}
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const leaderboardFilter = new (function() {
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    this.playersToInclude = [0,1,8,20,24,30,32,42,50,69,200,400,500,510,511]; // for testing
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    //this.playersToInclude = [];
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			@ -355,7 +363,6 @@ const leaderboardFilter = new (function() {
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    this.hoveringOverTabs = false;
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    this.scrollToTop = () => {};
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    this.repaintLeaderboard = () => {};
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    this.parseClanFromPlayerName = () => { console.warn("parse function not set"); };
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    this.selectedTab = 0;
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    this.tabHovering = -1;
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			@ -411,9 +418,9 @@ const leaderboardFilter = new (function() {
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    };
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    this.filterByOwnClan = () => {
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        this.playersToInclude = [];
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        const ownClan = this.parseClanFromPlayerName(getVar("rawPlayerNames")[getVar("playerId")]);
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        getVar("rawPlayerNames").forEach((name, id) => {
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            if (this.parseClanFromPlayerName(name) === ownClan) this.playersToInclude.push(id);
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        const ownClan = parseClanFromPlayerName(getVar("playerNames")[getVar("playerId")]);
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        getVar("playerNames").forEach((name, id) => {
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            if (parseClanFromPlayerName(name) === ownClan) this.playersToInclude.push(id);
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        });
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        this.enabled = true;
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        this.scrollToTop();
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			@ -456,18 +463,18 @@ var donationsTracker = new (function(){
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        }
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    };
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    function generateTableRowItem(historyItem, index, playerID, isNew) {
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        const rawPlayerNames = getVar("rawPlayerNames");
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        const playerNames = getVar("playerNames");
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        const row = document.createElement("tr");
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        if (isNew) row.setAttribute("class", "new");
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        let content = `<td><span class="color-light-gray">${index}.</span> `;
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        if (playerID === historyItem[1])
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            content += `Received <span class="color-green">${historyItem[2]}</span> resources from ${escapeHtml(rawPlayerNames[historyItem[0]])}`;
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        else content += `Sent <span class="color-red">${historyItem[2]}</span> resources to ${escapeHtml(rawPlayerNames[historyItem[1]])}`;
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            content += `Received <span class="color-green">${historyItem[2]}</span> resources from ${escapeHtml(playerNames[historyItem[0]])}`;
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        else content += `Sent <span class="color-red">${historyItem[2]}</span> resources to ${escapeHtml(playerNames[historyItem[1]])}`;
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        content += "</td>";
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        row.innerHTML = content;
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        return row;
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    }
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    this.displayHistory = function displayDonationsHistory(playerID, playerNames = getVar("rawPlayerNames"), isSingleplayer = getVar("gIsSingleplayer")) {
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    this.displayHistory = function displayDonationsHistory(playerID, playerNames = getVar("playerNames"), isSingleplayer = getVar("gIsSingleplayer")) {
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        var history = donationsTracker.getHistoryOf(playerID);
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        console.log("History for " + playerNames[playerID] + ":");
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        console.log(history);
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											6
										
									
									game.js
									
									
									
									
								
								
							
							
										
											6
										
									
									game.js
									
									
									
									
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			@ -1873,7 +1873,7 @@ function tW() {
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	}, this.uI = function(username) {
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		var uK, uJ = username.indexOf("[");
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		return !(uJ < 0) && 1 < (uK = username.indexOf("]")) - uJ && uK - uJ <= 8 ? username.substring(uJ + 1, uK).toUpperCase().trim() : null
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	}, leaderboardFilter.parseClanFromPlayerName = this.uI;
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	}
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}
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function uL() {
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			@ -3259,7 +3259,7 @@ function be() {
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		}, leaderboardFilter.scrollToTop = function() {
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			position = 0;
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		}, this.fQ = function(fI, fJ) {
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			return !!vU(fI, fJ) && ((utils.isPointInRectangle(fI, fJ, b0.gap + 12, b0.gap + 12, a0F - 22, a0F - 22) && playerList.display(a0X), true) &&
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			return !!vU(fI, fJ) && ((utils.isPointInRectangle(fI, fJ, b0.gap + 12, b0.gap + 12, a0F - 22, a0F - 22) && playerList.display(jm), true) &&
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				!(fJ - b0.gap > leaderboardFilter.verticalClickThreshold && leaderboardFilter.handleMouseDown(fI - b0.gap)) && (a0Q = b3.dY, a0R = !0, a0S = a0T = a0q(fJ), ag.tQ() && (fI = yr(-1, a0T, a08), a0P !== (fI = fI === a08 ? -1 : fI)) &&
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					(a0P = fI, a0Y(), b3.d1 = !0)), !0)
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		}, leaderboardFilter.repaintLeaderboard = function() {
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			@ -3284,7 +3284,7 @@ function be() {
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			var isEmptySpace = false;
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			return ag.tQ() && -1 !== a0P && (a0P = -1, a0Y(), b3.d1 = !0), b3.dY - a0Q < 350 && a0T === a0p && -1 !== (a0p = (a0p = yr(-1, a0p, a08)) !== a08 && vU(fI, fJ) ? a0p : -1) && (fI = (leaderboardFilter.enabled ? jG[leaderboardFilter
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					.filteredLeaderboard[a0p + position] ?? (isEmptySpace = true, a03[eU])] : jG[a0p + position]), a0p === a08 - 1 && (leaderboardFilter.enabled ? this.playerPos : a03[eU]) >=
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				position + a08 - 1 && (fI = eU), !isEmptySpace && hM && donationsTracker.displayHistory(fI, a0X, im), 0 !== h2[fI] && !isEmptySpace) && f.k7(fI, 800, !1, 0), !0
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				position + a08 - 1 && (fI = eU), !isEmptySpace && hM && donationsTracker.displayHistory(fI, jm, im), 0 !== h2[fI] && !isEmptySpace) && f.k7(fI, 800, !1, 0), !0
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		}, this.sn = function(fI, fJ, deltaY) {
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			var a0r;
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			return !(a0R || k9 || (a0r = Math.max(Math.floor(Math.abs(deltaY) / 40), 1), !vU(fI, fJ)) || (fI = (fI = yr(-1, a0q(fJ), a08)) === a08 || ag.tQ() ? -1 : fI, 0 < deltaY ? position < ed - a08 && (position += Math.min(ed - a08 - position,
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											23
										
									
									index.html
									
									
									
									
								
								
							
							
										
											23
										
									
									index.html
									
									
									
									
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			@ -2,14 +2,13 @@
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<html lang="en">
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<head>
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    <!-- Google tag (gtag.js) -->
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<script async src="https://www.googletagmanager.com/gtag/js?id=G-WYYDMY13BG"></script>
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<script>
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  window.dataLayer = window.dataLayer || [];
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  function gtag(){dataLayer.push(arguments);}
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  gtag('js', new Date());
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  gtag('config', 'G-WYYDMY13BG');
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</script>
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    <!--<script async src="https://www.googletagmanager.com/gtag/js?id=G-Q96FGB3L05"></script>
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    <script>
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        window.dataLayer = window.dataLayer || [];
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        function gtag() { dataLayer.push(arguments); }
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        gtag('js', new Date());
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        gtag('config', 'G-Q96FGB3L05');
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    </script>-->
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    <meta charset="utf-8" />
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    <title>FX Client</title>
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    <meta name="description" content="Modified Version of Territorial.io - FX Client">
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			@ -35,7 +34,7 @@
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    <meta itemprop="image" content="https://fxclient.github.io/FXclient/assets/logo.png">
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    <!-- FX Client CSS -->
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    <link rel="stylesheet" href="main.css?1716409084457">
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    <link rel="stylesheet" href="main.css?1716229486329">
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    <!-- Game CSS -->
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    <style>
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        html,
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			@ -122,8 +121,8 @@
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        <p id="donationhistory_note">Note: donations from bots are not shown here</p>
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        <table><tbody id="donationhistory_content"></tbody></table>
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    </div>
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    <script src="variables.js?1716409084457"></script>
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    <script src="fx_core.js?1716409084457"></script>
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    <script src="game.js?1716409084457"></script>
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    <script src="variables.js?1716229486329"></script>
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    <script src="fx_core.js?1716229486329"></script>
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    <script src="game.js?1716229486329"></script>
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</body>
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</html>
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