Update 0.5.3.2
parent
44a5cae971
commit
d68bebb8d0
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@ -1,4 +0,0 @@
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.settingsd {
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padding: 5px;
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z-index: 100;
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}
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32
game.js
32
game.js
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@ -1,11 +1,10 @@
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const fx_version = '0.5.3.1'; // FX Client Version
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const fx_update = 'Dec 26'; // FX Client Last Updated
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const fx_version = '0.5.3.2'; // FX Client Version
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const fx_update = 'Dec 27'; // FX Client Last Updated
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const ter_version = '1.82.9'; // Territorial Version
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const ter_update = 'December 2 2022'; // Territorial Last Updated
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var username_i0 = '[FX] Default'; // alternative username variable
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if (localStorage.getItem("win_count") == undefined || localStorage.getItem("win_count") == null) {
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var wins_counter = 0;
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console.log('Couldn\'t find a saved win data. creating one...');
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@ -16,12 +15,14 @@ if (localStorage.getItem("win_count") == undefined || localStorage.getItem("win_
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var settings = {
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"fontName": "Trebuchet MS",
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"showBotDonations": false
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"showBotDonations": false,
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"hideAllLinks": false,
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};
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var settingsManager = new (function() {
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this.save = function() {
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settings.fontName = document.getElementById("settings_fontname").value.trim();
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settings.showBotDonations = document.getElementById("settings_donations_bots").checked;
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settings.hideAllLinks = document.getElementById("settings_hidealllinks").checked;
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this.applySettings();
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WindowManager.closeWindow("settings");
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localStorage.setItem("settings", JSON.stringify(settings));
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@ -55,7 +56,7 @@ var WindowManager = new (function() {
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if (windows[windowName].isOpen === true) return;
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if (windows[windowName].beforeOpen !== undefined) windows[windowName].beforeOpen();
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windows[windowName].isOpen = true;
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windows[windowName].element.style.display = "block";
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windows[windowName].element.style.display = null;
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};
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this.closeWindow = function(windowName) {
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if (windows[windowName].isOpen === false) return;
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@ -74,6 +75,7 @@ WindowManager.add({
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beforeOpen: function() {
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document.getElementById("settings_fontname").value = settings.fontName;
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document.getElementById("settings_donations_bots").checked = settings.showBotDonations;
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document.getElementById("settings_hidealllinks").checked = settings.hideAllLinks;
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}
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});
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WindowManager.add({
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@ -120,6 +122,14 @@ function displayDonationsHistory(playerID, playerNames) {
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WindowManager.openWindow("donationHistory");
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}
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var utils = new (function() {
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this.getMaxTroops = function(playerTerritories, playerID) { return playerTerritories[playerID]*150; };
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this.getDensity = function(playerBalances, playerTerritories, playerID) {
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return (Math.floor((playerBalances[playerID] / ((playerTerritories[playerID] === 0 ? 1 : playerTerritories[playerID]) * 150)) * 100) + "%");
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};
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});
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var setVarByName;
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@ -134,12 +144,10 @@ var setVarByName;
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var g = e.loadString(20);
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"" === g && (g = "[FX] " + "Android User " + Math.floor(1E3 * Math.random()),
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e.saveString(20, g))
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username_i0 = g;
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} else
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5 <= d ? (g = e.loadString(0),
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"" === g && (g = "[FX] " + "Player " + Math.floor(1E3 * Math.random()),
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e.saveString(0, g))) : g = f.g(0);
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username_i0 = g;
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return g
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}
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function h() {
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@ -2422,7 +2430,6 @@ var setVarByName;
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}
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;
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this.fh = function (G, M) {
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// console.log('Username = ' + username_i0);
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0 === M ? (b0.b1[G < cq ? 4 : 3]++, c2.cQ(G, 0), A(q ? 100 : 160, "You conquered " + gE[G] + ".", 0, G, "rgb(10,220,10)", hq, -1, !1)) :
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1 === M ? (F(50, b8), c2.cQ(G, 1), A(360, "You were conquered by " + gE[G] + ".", 0, G, "rgb(255,40,40)", hq, -1, !0), eR.gc(G, 2700, !0, 0)) :
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2 === M ? (c2.cQ(G, 2), A(0, "Congratulations! You won the game.", 0, G, "rgb(10,255,255)", hq, -1, !0), // i don't think this is the right part for win counter
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@ -4533,7 +4540,7 @@ var setVarByName;
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5 === P ? e7.n9(L[P] / 100, 2) :
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P === 6 ? eL.gF(L[P]) :
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P === 7 ? e7.s8(L[7]) :
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P === 8 ? Math.floor(bU[aw] * 150) : (Math.floor((ax[aw] / ((bU[aw] === 0 ? 1 : bU[aw]) * 150)) * 100) + "%") // max amount of troops / current amount of troops
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P === 8 ? utils.getMaxTroops(bU, aw) : utils.getDensity(ax, bU, aw) // max amount of troops / current amount of troops
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}
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function x(P) {
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@ -6134,7 +6141,6 @@ var setVarByName;
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k[t].input.readOnly = 3 === t;
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k[t].input.addEventListener("input", function () {
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0 === t && jX.vv()
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username_i0 = document.getElementById('userna').value;
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})
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}
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var k, x, l;
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@ -9621,6 +9627,8 @@ var setVarByName;
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function ke() {
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function g() {
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vd.uc[2] = vd.uc[3] = vd.uc[4] = !jm.a3t;
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if (settings.hideAllLinks && (jm.a3t)) vd.uc[0] = vd.uc[1] = false;
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else vd.uc[0] = vd.uc[1] = true;
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var y = jm.a10 ? 1 : 0
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, A = jm.a3t ? 1 : 0
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, B = jm.a0L ? 1 : 0;
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@ -9771,7 +9779,9 @@ var setVarByName;
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z[2].mx = this.a10 ? 130 : 0;
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z[3].mx = this.a3t ? 130 : 0;
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!b && 5 > d && (z[4].mx = this.a0L ? 130 : 0);
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this.a3t && (vd.uc[2] = vd.uc[3] = vd.uc[4] = !1)
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this.a3t && (vd.uc[2] = vd.uc[3] = vd.uc[4] = false);
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this.a3t && settings.hideAllLinks && (vd.uc[0] = vd.uc[1] = false);
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(!settings.hideAllLinks) && (vd.uc[0] = vd.uc[1] = true);
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};
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// mouseDown
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this.c7 = function (y, A) {
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102
index.html
102
index.html
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@ -31,7 +31,8 @@
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<meta itemprop="description" content="Modified Version of Territorial.io - FX Client">
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<meta itemprop="image" content="https://fxclient.cf/logo.png">
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<link rel="stylesheet" href="assets/astyle.css">
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<!-- FX Client CSS -->
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<link rel="stylesheet" href="main.css">
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<!-- Game CSS -->
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<style>
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html,
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@ -49,95 +50,36 @@
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user-select: none;
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}
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</style>
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<!-- FX Client CSS -->
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<style>
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.window {
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position: fixed;
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background-color: rgba(0, 0, 0, 0.7);
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width: 90%;
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top: 0;
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color: white;
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font-family: 'Franklin Gothic Medium', 'Arial Narrow', Arial, sans-serif;
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margin: auto;
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margin-top: 20px;
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right: 0;
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left: 0;
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padding: 15px;
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box-sizing: border-box;
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border-color: white;
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border-style: solid;
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border-width: 2px;
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border-width: calc(0.2*(1vw+1vh+4));
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font-size: 20px;
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font-size: calc(14px + (0.6*(1vw+1vh+4)));
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max-height: 90%;
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overflow: auto;
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transition: 0.2s;
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}
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.window button, .window input {
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background-color: rgba(0, 0, 0, 0.7);
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color: white;
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font-size: 20px;
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font-size: calc(10px + (0.6*(1vw+1vh+4)));
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padding: calc(7px + 1vw - 1.7vh);
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transition: 0.2s;
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border: 1px solid #fff;
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border-radius: 5px;
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}
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h1 {
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font-weight: normal;
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margin-block-start: 0.5em;
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margin-block-end: 0.5em;
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transition: 0.2s;
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}
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canvas {
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transition: 0.2s;
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}
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button:hover {
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background-color: rgba(222, 222, 222, 0.52);
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border-radius: 8px;
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}
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.window input:focus {
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background-color: rgba(222, 222, 222, 0.36);
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border-radius: 8px;
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}
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input#userna, input#inputfilebtn {
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transition: 0.2s
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}
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::-webkit-file-upload-button {
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color: white;
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background-color: #120076;
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border: 2px solid #fff;
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top: 0;
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bottom: 0;
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padding-top: 20px;
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padding-bottom: 20px;
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padding-left: 20px;
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padding-right: 20px;
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font-family: 'Trebuchet MS', 'Arial Narrow', Arial, sans-serif;
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text-align: center;
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}
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</style>
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</head>
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<body onload="aiCommand746(0);">
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<canvas id="canvasA" width="128" height="128"></canvas>
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<div class="window settings" style="display:none">
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<div class="window flex settings" style="display:none">
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<h1>Settings</h1>
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Font name: <input id="settings_fontname" placeholder="Enter font name" value="Arial"><br>
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<br><button onclick="removeWins()">Reset Wins Counter</button><br>
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<br><input type="checkbox" id="settings_donations_bots">
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<label for="settings_donations_bots">Display donations from bots (applies to multiplayer bots only)</label><br>
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<div class="scrollable">
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<label title="Name of the font to be used for rendering. For example: Arial, Georgia, sans-serif, serif, Comic Sans MS, ...">
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Font name: <input id="settings_fontname" placeholder="Enter font name" value="Arial"></label><br>
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<br><button onclick="removeWins()">Reset Wins Counter</button><br><br>
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<label for="settings_donations_bots" class="checkbox">
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Display donations from bots (applies to multiplayer bots only)
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<input type="checkbox" id="settings_donations_bots"><span class="checkmark"></span>
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</label><br>
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<label for="settings_hidealllinks" class="checkbox">
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Hide Links option also hides app store links
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<input type="checkbox" id="settings_hidealllinks"><span class="checkmark"></span>
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</label>
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</div>
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<hr>
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<button onclick="settingsManager.resetAll()">Reset Settings</button>
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<button onclick="settingsManager.save()">Save Settings</button>
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<footer>
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<button onclick="settingsManager.resetAll()">Reset Settings</button>
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<button onclick="settingsManager.save()">Save Settings</button>
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</footer>
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</div>
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<div class="window" id="donationhistory" style="display:none">
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<div class="window scrollable" id="donationhistory" style="display:none">
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<h1>Donation history for </h1>
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<p id="donationhistory_note">Note: donations from bots are not shown here</p>
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<p id="donationhistory_text"></p>
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</div>
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<script src="game.js"></script>
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</body>
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</html>
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</html>
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@ -0,0 +1,149 @@
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.scrollable {
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overflow-y: auto;
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}
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.window {
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position : fixed;
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background-color: rgba(0, 0, 0, 0.7);
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width : 90%;
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top : 0;
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color : white;
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font-family : 'Franklin Gothic Medium', 'Arial Narrow', Arial, sans-serif;
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margin : auto;
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margin-top : 20px;
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right : 0;
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left : 0;
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padding : 15px;
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box-sizing : border-box;
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border-color : white;
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border-style : solid;
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border-width : 2px;
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border-width : calc(0.15 * (1vw + 1vh));
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font-size : 20px;
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font-size : calc(14px + ((0.4 * (0.8vw + 1vh)) + 0.15rem));
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max-height : 90%;
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transition : 0.2s;
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z-index : 10;
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}
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.window.flex {
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display : flex;
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flex-direction: column;
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}
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hr {
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width: 100%;
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}
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.window button,
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.window input {
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background-color: rgba(0, 0, 0, 0.7);
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color : white;
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font-size : 20px;
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font-size : 0.9em;
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padding : 0.4rem;
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transition : 0.2s;
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border : 1px solid #fff;
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border-radius : 5px;
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}
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h1 {
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font-weight : normal;
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margin-block-start: 0.5em;
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margin-block-end : 0.5em;
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transition : 0.2s;
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}
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canvas {
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transition: 0.2s;
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}
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button:hover {
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background-color: rgba(222, 222, 222, 0.52);
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border-radius : 8px;
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}
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.window input:focus {
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background-color: rgba(222, 222, 222, 0.36);
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border-radius : 8px;
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}
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input#userna,
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input#inputfilebtn {
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transition: 0.2s
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}
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/* Checkbox */
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label.checkbox {
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display : block;
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position : relative;
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padding-left : 35px;
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/*margin-bottom: 12px;*/
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cursor : pointer;
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}
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label.checkbox input {
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position: absolute;
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opacity : 0;
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cursor : pointer;
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height : 0;
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width : 0;
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}
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.checkmark {
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position : absolute;
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top : 0;
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left : 0;
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height : 25px;
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width : 25px;
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/*background-color: #eee;*/
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background-color : rgb(255 255 255 / 70%);
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}
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label.checkbox:hover .checkmark {
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background-color: #ccc;
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}
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label.checkbox input:checked~.checkmark {
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/*background-color: #2196F3;*/
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background-color: rgba(0, 255, 0, 0.5);
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}
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.checkmark::after {
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content : "";
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position: absolute;
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display : none;
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}
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label.checkbox input:checked~.checkmark:after {
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display: block;
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}
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label.checkbox .checkmark:after {
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left : 9px;
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top : 5px;
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width : 5px;
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height : 10px;
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border : solid white;
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border-width : 0 3px 3px 0;
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-webkit-transform: rotate(45deg);
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-ms-transform : rotate(45deg);
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transform : rotate(45deg);
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}
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/* Custom Map Button */
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::-webkit-file-upload-button {
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color : white;
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background-color: #120076;
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border : 2px solid #fff;
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top : 0;
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bottom : 0;
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padding-top : 20px;
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padding-bottom : 20px;
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padding-left : 20px;
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padding-right : 20px;
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font-family : 'Trebuchet MS', 'Arial Narrow', Arial, sans-serif;
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text-align : center;
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}
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