gh-pages
peshomir 2024-12-08 13:17:00 +00:00
parent 236f9aa881
commit 919614a799
4 changed files with 23 additions and 16 deletions

File diff suppressed because one or more lines are too long

24
game.js
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@ -2127,7 +2127,7 @@ function dE() {
}(d), i.ky.wi()
}
this.wU = function(wV, d) {
wV === 1 && __fx.customLobby.isActive() && __fx.customLobby.setActive(false);
wV === 1 && __fx.customLobby.isActive() && aN.wY() !== 6 && __fx.customLobby.setActive(false);
if (8 === i.q7 && 0 === wV)
if (4211 === d) wW(d);
else {
@ -2642,15 +2642,19 @@ function zQ() {
function bk() {
this.eH = 512, this.yn = 15e8, this.zY = 1e9, this.yx = 5e4, this.tH = 512, this.fd = 2, this.e4 = 0, this.jS = 0, this.vK = 0, this.jp = 0, this.vJ = 0, this.t1 = 512, this.jZ = 150, this.js = !0, this.gV = !1, this.vH = 0, this.jC = 0, this
.lp = !1, this.gh = !1, this.zZ = !1, this.iS = !1, this.za = 0, this.jq = 0, this.vz = !1, this.oJ = null, this.vZ = null, this.zb = 30, this.vE = 0, this.vM = 0, this.vY = 0, this.zc = function(zd, ze, tj, zf, zg, zh) {
this.lp = !1, this.gV = zh, this.jq = zf, this.vz = zg, this.iS = this.jq < 7 || 9 === this.jq, this.vK = this.jS = tj.length, this.js = 1 === this.vK, this.jq = 10 === this.jq && this.js ? 7 : this.jq, this.jq = 8 === this.jq && 2 !==
this.jS ? 7 : this.jq, this.za = 9 === this.jq ? 2 : this.jq + 2, this.zb = this.jS <= 2 ? 30 : this.jS <= 50 ? 40 : 50, ax.jm && !ax.jn.zi ? this.zZ = this.gh = !1 : this.zZ = this.gh = this.iS || this.jS < 100, this.oJ = this.gh ?
new zQ : null, this.js ? this.t1 = aO.zj() : this.t1 = this.eH, this.jp = this.t1 - this.jS, this.vJ = 0, this.e4 = ze, this.vE = 0, this.vM = 0, this.vY = 0, an.zk(zd), ao.dI(), aU.dI(tj), az.nL.o5 = [], bV.dI(tj), this.vH = 1, bS
.dI(), zl(), aQ.dJ(), ac.zm(), bQ.dI(), aQ.dI(tj), af.dI(), bB.dI(), bC.dI(), ab.dI(), bG.dI(), bK.zn(), a2.dI(), aW.v(), a6.dI(), aZ.zo(), b0.dI(zd, tj, zf, zg), bW.dI(), bE.dI(), bT.dI(), zp.putImageData(zq, 0, 0), aI.dI(), aF.dI(),
aE.dI(), b2.dI(), ak.dI(), aH.dI(), aJ.dI(), a9.dI(), aD.dI(), aA.dI(), aC.dI(), a8.dI(), aK.dI(), a3.dI(), a4.dI(), fL(), aR.dI(), aT.dI(), au.dI(), av.dI(), aq.dI(), 8 === this.jq ? (this.vZ = new ti, this.vZ.dI(tj)) : this.vZ =
null, bU.zn(), a5.le(), 0 === aU.lK[a1.e4] && aK.show(!1, !0), aT.l6(!0), ah.dI(), bU.dQ = !0, this.gV || this.js && this.gh || m.n.setState(1)
this.lp = !1, this.gV = zh, this.jq = zf, this.vz = zg, this.iS = this.jq < 7 || 9 === this.jq, this.vK = this.jS = tj.length, this.js = 1 === this.vK && !__fx.customLobby.isActive(), this.jq = 10 === this.jq && this.js ? 7 : this.jq,
this.jq = 8 === this.jq && 2 !== this.jS ? 7 : this.jq, this.za = 9 === this.jq ? 2 : this.jq + 2, this.zb = this.jS <= 2 ? 30 : this.jS <= 50 ? 40 : 50, ax.jm && !ax.jn.zi ? this.zZ = this.gh = !1 : __fx.customLobby.isActive() ? this
.zZ = this.gh = __fx.customLobby.gameInfo.spawnSelection : this.zZ = this.gh = this.iS || this.jS < 100, this.oJ = this.gh ? new zQ : null, __fx.customLobby.isActive() ? this.t1 = Math.max(Math.min(__fx.customLobby.gameInfo.botCount,
this.eH), this.jS) :
this.js ? this.t1 = aO.zj() : this.t1 = this.eH, this.jp = this.t1 - this.jS, this.vJ = 0, this.e4 = ze, this.vE = 0, this.vM = 0, this.vY = 0, an.zk(zd), ao.dI(), aU.dI(tj), az.nL.o5 = [], bV.dI(tj), this.vH = 1, bS.dI(), zl(), aQ
.dJ(), ac.zm(), bQ.dI(), aQ.dI(tj), af.dI(), bB.dI(), bC.dI(), ab.dI(), bG.dI(), bK.zn(), a2.dI(), aW.v(), a6.dI(), aZ.zo(), b0.dI(zd, tj, zf, zg), bW.dI(), bE.dI(), bT.dI(), zp.putImageData(zq, 0, 0), aI.dI(), aF.dI(), aE.dI(), b2
.dI(), ak.dI(), aH.dI(), aJ.dI(), a9.dI(), aD.dI(), aA.dI(), aC.dI(), a8.dI(), aK.dI(), a3.dI(), a4.dI(), fL(), aR.dI(), aT.dI(), au.dI(), av.dI(), aq.dI(), 8 === this.jq ? (this.vZ = new ti, this.vZ.dI(tj)) : this.vZ = null, bU.zn(),
a5.le(), 0 === aU.lK[a1.e4] && aK.show(!1, !0), aT.l6(!0), ah.dI(), bU.dQ = !0, this.gV || this.js && this.gh || m.n.setState(1)
}, this.wl = function(zs) {
__fx.customLobby.setActive(false);
ap.ky.zt(), this.vH = 0, bU.zu(), m.n.setState(0), zs || bJ.df.show(), aN.setState(0), i.j(5, 5)
__fx.customLobby.isActive() === false && ap.ky.zt(),
this.vH = 0, bU.zu(), m.n.setState(0), zs || bJ.df.show(), aN.setState(0);
if (__fx.customLobby.isActive()) __fx.customLobby.rejoinLobby();
else i.j(5, 5)
}, this.zv = function() {
return this.gV ? a9.gW || !b2.zw : this.js && (a9.gW || this.gh)
}, this.zx = function() {
@ -7815,7 +7819,7 @@ function aIq() {
a9Q: a9Q,
a9R: a9R
});
aN.a7w(), bH.v(a8t, a8u), 1 === tj.length && aO.a9H(zf), a1.zc(zd, a0, tj, zf, a8s, !1)
aN.a7w(), bH.v(a8t, a8u), 1 === tj.length && !__fx.customLobby.isActive() && aO.a9H(zf), a1.zc(zd, a0, tj, zf, a8s, !1)
} else ! function() {
b6.o2 += 20;
for (var a9R, a9Q, tn, name, a85 = b6.o3(1), zd = b6.o3(14), zf = b6.o3(4), a8s = 1 === b6.o3(1), a8t = b6.o3(6), a8u = b6.o3(14), tj = [], z = 0; z < 2; z++) a9R = b6.o3(1), a9Q = [b6.o3(6), b6.o3(6), b6.o3(6)], tn = b6.o3(14),

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@ -35,7 +35,7 @@
<meta itemprop="image" content="https://fxclient.github.io/FXclient/assets/logo.png">
<!-- FX Client CSS -->
<link rel="stylesheet" href="main.css?1732548461154">
<link rel="stylesheet" href="main.css?1733663813866">
<!-- Game CSS -->
<style>
html,
@ -84,8 +84,8 @@
<p id="donationhistory_note">Note: donations from bots are not shown here</p>
<table><tbody id="donationhistory_content"></tbody></table>
</div></span>
<script src="variables.js?1732548461154"></script>
<script src="fx.bundle.js?1732548461154"></script>
<script src="game.js?1732548461154"></script>
<script src="variables.js?1733663813866"></script>
<script src="fx.bundle.js?1733663813866"></script>
<script src="game.js?1733663813866"></script>
</body>
</html>

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@ -110,6 +110,9 @@
.text-align-center {
text-align: center;
}
.text-align-left {
text-align: left;
}
hr {
width: 100%;