Update 2: Still Nothing

Co-Authored-By: orlemley <121285035+orlemley1@users.noreply.github.com>
archived
MohsenEMX 2022-12-23 12:50:52 +03:30
parent 587ab8be34
commit 71c6d58ad0
3 changed files with 21 additions and 3 deletions

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@ -6153,7 +6153,7 @@
}
var n, z, y, A, B, C, F, E, H, J, K, D, L = ["Joined", "Skipped", "Multiplayer", "Singleplayer"], I = [0, 0, 0, 0], N, G, M, Q, R;
this.bp = function() {
R = 0;
R = 0;A
J = -1;
aJ.setState(7);
E = [];
@ -6898,7 +6898,7 @@
this.cG = function() {
if (this.xh()) {
cH.imageSmoothingEnabled = !0;
var n = bw.l4("territorial.io")
var n = bw.l4("territorial.io") // what is this?
, z = 1.1 * ja.c1 / n.width;
cH.setTransform(z, 0, 0, z, Math.floor((gA - z * n.width) / 2), ja.fG - z * n.height - .72 * ja.cw);
cH.drawImage(n, 0, 0);

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@ -1,8 +1,21 @@
# What's this?
Known Data of what "this" line of code means.
## Lines
Line 2: Language
Line 2458: About Cookies Policy stuff?
Line 3739: Events stuff
Line 4427: Right-SideBar Info
Line 5879: Errors and stuff
Line 5879: Errors and stuff
Line 6649: Displaying number of players?
Line 6997: Maps and stuff
## Variables
## Functions
1. g is a function that is declared 50 times

5
to do.md 100644
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@ -0,0 +1,5 @@
## What's this?
Our To-do list:
1. What the heck is "g" variable