diff --git a/geari_white.png b/assets/geari_white.png similarity index 100% rename from geari_white.png rename to assets/geari_white.png diff --git a/assets/players_icon.png b/assets/players_icon.png new file mode 100644 index 0000000..40a813a Binary files /dev/null and b/assets/players_icon.png differ diff --git a/fx_core.js b/fx_core.js index 17d18c5..59755ad 100644 --- a/fx_core.js +++ b/fx_core.js @@ -1,5 +1,5 @@ -const fx_version = '0.6.1.7'; // FX Client Version -const fx_update = 'Mar 1'; // FX Client Last Updated +const fx_version = '0.6.1.8'; // FX Client Version +const fx_update = 'Mar 5'; // FX Client Last Updated if (localStorage.getItem("fx_winCount") == undefined || localStorage.getItem("fx_winCount") == null) { var wins_counter = 0; @@ -210,12 +210,40 @@ WindowManager.add({ document.getElementById("donationhistory_note").style.display = ((true || settings.showBotDonations || /*getVarByName("dt")*/ isSingleplayer) ? "none" : "block"); } }); +WindowManager.add({ + name: "playerList", + element: document.getElementById("playerlist"), + beforeOpen: function() {} +}); document.getElementById("canvasA").addEventListener("mousedown", WindowManager.closeAll); document.getElementById("canvasA").addEventListener("touchstart", WindowManager.closeAll); document.addEventListener("keydown", event => { if (event.key === "Escape") WindowManager.closeAll(); }); var settingsGearIcon = document.createElement('img'); -settingsGearIcon.setAttribute('src', 'geari_white.png'); +settingsGearIcon.setAttribute('src', 'assets/geari_white.png'); +const playerList = new (function () { + const playersIcon = document.createElement('img'); + playersIcon.setAttribute('src', 'assets/players_icon.png'); + this.display = function displayPlayerList(playerNames) { + let listContent = ""; + for (let i = 0; i < playerNames.length; i++) { + listContent += `${i}. ${playerNames[i]}
` + } + document.getElementById("playerlist_text").innerHTML = listContent; + WindowManager.openWindow("playerList"); + } + this.hoveringOverButton = false; + this.drawButton = (canvas, x, y, size) => { + canvas.fillRect(x, y, size, size); + canvas.fillStyle = this.hoveringOverButton ? "#aaaaaaaa" : "#000000aa"; + canvas.clearRect(x + 1, y + 1, size - 2, size - 2); + canvas.fillRect(x + 1, y + 1, size - 2, size - 2); + canvas.fillStyle = "#ffffff"; + canvas.imageSmoothingEnabled = true; + canvas.drawImage(playersIcon, x + 2, y + 2, size - 4, size - 4); + canvas.imageSmoothingEnabled = false; + } +}); var donationsTracker = new (function(){ this.donationHistory = Array(512); // fill the array with empty arrays with length of 3 @@ -257,6 +285,9 @@ var utils = new (function() { if (settings.densityDisplayStyle === "percentage") return (((playerBalances[playerID] / ((playerTerritories[playerID] === 0 ? 1 : playerTerritories[playerID]) * 150)) * 100).toFixed(1) + "%"); else return (playerBalances[playerID] / (playerTerritories[playerID] === 0 ? 1 : playerTerritories[playerID])).toFixed(1); }; + this.isPointInRectangle = function(x, y, rectangleStartX, rectangleStartY, width, height) { + return x >= rectangleStartX && x <= rectangleStartX + width && y >= rectangleStartY && y <= rectangleStartY + height; + } }); const keybindFunctions = { setAbsolute: () => {}, setRelative: () => {} }; diff --git a/game.js b/game.js index 921e815..ad25413 100644 --- a/game.js +++ b/game.js @@ -3153,7 +3153,8 @@ function bb() { function a0j() { a0L.clearRect(0, 0, a0F, y5), a0L.fillStyle = ae.lV, a0L.fillRect(0, 0, a0F, a0Q), a0L.fillStyle = ae.ku, a0L.fillRect(0, a0Q, a0F, y5 - a0Q), a0E[eu] >= position && a0m(a0E[eu] - position, ae.lG), 0 !== a0E[eu] && 0 === position && a0m(0, ae .lZ), -1 !== a0c && a0m(a0c, ae.ky), a0L.fillStyle = ae.gK, a0L.fillRect(0, a0Q, a0F, 1), a0L.fillRect(0, 0, a0F, xF), a0L.fillRect(0, 0, xF, y5), a0L.fillRect(a0F - xF, 0, xF, y5), a0L.fillRect(0, y5 - xF, a0F, xF), a0L.font = a0G, - a0L.textBaseline = gI, a0L.textAlign = gJ, a0L.fillText(title, Math.floor(a0F / 2), Math.floor(a0O + a0H / 2)); + a0L.textBaseline = gI, a0L.textAlign = gJ, a0L.fillText(title, Math.floor((a0F + a0Q - 22) / 2), Math.floor(a0O + a0H / 2)); + playerList.drawButton(a0L, 12, 12, a0Q - 22); var hn, f7 = a0E[eu] < position + a0J - 1 ? 1 : 2; for (a0L.font = a0I, a0L.textAlign = vo, hn = a0J - f7; 0 <= hn; hn--) a0n(jU[hn + position]), a0o(hn, hn + position, jU[hn + position]); for (a0L.textAlign = xB, hn = a0J - f7; 0 <= hn; hn--) a0n(jU[hn + position]), a0p(hn, jU[hn + position]); @@ -3232,8 +3233,14 @@ function bb() { for (var dw = a0J - 1; 0 <= dw; dw--) a0Z[dw] = jU[dw], a0a[dw] = fP[jU[dw]]; a0Z[a0J] = a0E[eu], a0a[a0J] = fP[eu] }, this.g9 = function(jn, jo) { - return !!uu(jn, jo) && (a0d = b7.dX, a0e = !0, a0f = a0g = a13(jo), al.sk() && (jn = yn(-1, a0g, a0J), a0c !== (jn = jn === a0J ? -1 : jn)) && (a0c = jn, a0j(), b7.d6 = !0), !0) + return !!uu(jn, jo) && (utils.isPointInRectangle(jn, jo, nf + 12, nf + 12, a0Q - 22, a0Q - 22) && playerList.display(k5), true) && (a0d = b7.dX, a0e = !0, a0f = a0g = a13(jo), al.sk() && (jn = yn(-1, a0g, a0J), a0c !== (jn = jn === a0J ? + -1 : jn)) && (a0c = jn, a0j(), b7.d6 = !0), !0) }, this.s1 = function(jn, jo) { + if (utils.isPointInRectangle(jn, jo, nf + 12, nf + 12, a0Q - 22, a0Q - 22)) { + playerList.hoveringOverButton === false && (playerList.hoveringOverButton = true, a0j(), b7.d6 = !0); + } else { + playerList.hoveringOverButton === true && (playerList.hoveringOverButton = false, a0j(), b7.d6 = !0); + } var dY, a12 = a13(jo); return a0e ? (dY = position, (position = yn(0, position += a0f - a12, f3 - a0J)) !== dY && (a12 = (a12 = yn(-1, a0f = a12, a0J)) !== a0J && uu(jn, jo) ? a12 : -1, a0c = a12, a0j(), b7.d6 = !0), !0) : (a12 = (a12 = yn(-1, a12, a0J)) === a0J || !uu(jn, jo) || al.sk() ? -1 : a12, a0c !== a12 && (a0c = a12, a0j(), b7.d6 = !0)) diff --git a/index.html b/index.html index 4648a08..d516029 100644 --- a/index.html +++ b/index.html @@ -34,7 +34,7 @@ - +