2024-02-22 22:49:56 -08:00
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const fx_version = '0.6.1.3'; // FX Client Version
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const fx_update = 'Feb 23'; // FX Client Last Updated
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2024-01-31 10:50:35 -08:00
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if (localStorage.getItem("fx_winCount") == undefined || localStorage.getItem("fx_winCount") == null) {
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var wins_counter = 0;
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console.log('Couldn\'t find a saved win data. creating one...');
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} else if (localStorage.getItem("fx_winCount") != undefined || localStorage.getItem("fx_winCount") != null) {
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var wins_counter = localStorage.getItem("fx_winCount");
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}
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2024-02-21 11:58:40 -08:00
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function KeybindsInput(containerElement) {
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this.container = containerElement;
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this.keys = [ "key", "type", "value" ];
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this.objectArray = [];
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this.addObject = function () {
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this.objectArray.push({ key: "", type: "absolute", value: 1 });
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this.displayObjects();
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};
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document.getElementById("keybindAddButton").addEventListener("click", this.addObject.bind(this));
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this.displayObjects = function () {
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// Clear the content of the container
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this.container.innerHTML = "";
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2024-02-22 01:47:11 -08:00
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if (this.objectArray.length === 0) return this.container.innerText = "No custom attack percentage keybinds added";
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2024-02-21 11:58:40 -08:00
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// Loop through the array and display input fields for each object
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for (var i = 0; i < this.objectArray.length; i++) {
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var objectDiv = document.createElement("div");
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// Create input fields for each key
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this.keys.forEach(function (key) {
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2024-02-22 01:47:11 -08:00
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let inputField = document.createElement(key === "type" ? "select" : "input");
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2024-02-21 11:58:40 -08:00
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if (key === "type") {
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2024-02-22 01:47:11 -08:00
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inputField.innerHTML = '<option value="absolute">Absolute</option><option value="relative">Relative</option>';
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inputField.addEventListener("change", this.updateObject.bind(this, i, key));
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} else if (key === "key") {
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inputField.type = "text";
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inputField.setAttribute("readonly", "");
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inputField.setAttribute("placeholder", "No key set");
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inputField.addEventListener("click", this.startKeyInput.bind(this, i, key));
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} else { // key === "value"
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inputField.type = "number";
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inputField.setAttribute("step", "0.1");
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inputField.addEventListener("input", this.updateObject.bind(this, i, key));
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2024-02-21 11:58:40 -08:00
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}
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inputField.value = this.objectArray[i][key];
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// Append input field to the object div
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objectDiv.appendChild(inputField);
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}, this);
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// Button to delete the object
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var deleteButton = document.createElement("button");
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deleteButton.textContent = "Delete";
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deleteButton.addEventListener("click", this.deleteObject.bind(this, i));
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// Append delete button to the object div
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objectDiv.appendChild(deleteButton);
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// Append the object div to the container
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this.container.appendChild(objectDiv);
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}
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};
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2024-02-22 01:47:11 -08:00
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/** @param {PointerEvent} event */
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2024-02-21 11:58:40 -08:00
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this.startKeyInput = function (index, property, event) {
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event.target.value = "Press any key";
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2024-02-22 01:47:11 -08:00
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const handler = this.updateObject.bind(this, index, property);
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event.target.addEventListener('keydown', handler, { once: true });
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event.target.addEventListener("blur", () => {
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event.target.removeEventListener('keydown', handler, { once: true });
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event.target.value = this.objectArray[index][property];
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//this.displayObjects();
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}, { once: true });
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2024-02-21 11:58:40 -08:00
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};
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this.updateObject = function (index, property, event) {
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if (index >= this.objectArray.length) return;
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// Update the corresponding property of the object in the array
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const value = property === "value" ? parseFloat(event.target.value) : property === "key" ? event.key : event.target.value;
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this.objectArray[index][property] = value;
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if (property === "key") this.displayObjects();
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};
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this.deleteObject = function (index) {
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// Remove the object from the array
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this.objectArray.splice(index, 1);
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// Display the updated input fields for objects
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this.displayObjects();
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};
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return this;
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}
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2024-01-31 10:50:35 -08:00
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var settings = {
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"fontName": "Trebuchet MS",
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"showBotDonations": false,
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2024-02-22 22:49:56 -08:00
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"displayWinCounter": true,
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"useFullscreenMode": false,
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2024-01-31 10:50:35 -08:00
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"hideAllLinks": false,
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"realisticNames": false,
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//"customMapFileBtn": true
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2024-02-21 11:58:40 -08:00
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"attackPercentageKeybinds": [],
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2024-01-31 10:50:35 -08:00
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};
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var settingsManager = new (function() {
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var inputFields = {
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fontName: document.getElementById("settings_fontname")
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};
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var checkboxFields = {
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2024-02-01 06:55:06 -08:00
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//showBotDonations: document.getElementById("settings_donations_bots"),
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2024-01-31 10:50:35 -08:00
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hideAllLinks: document.getElementById("settings_hidealllinks"),
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realisticNames: document.getElementById("settings_realisticnames"),
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2024-02-22 22:49:56 -08:00
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displayWinCounter: document.getElementById("settings_displaywincounter"),
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useFullscreenMode: document.getElementById("settings_usefullscreenmode"),
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2024-01-31 10:50:35 -08:00
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//customMapFileBtn: document.getElementById("settings_custommapfileinput")
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};
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this.save = function() {
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Object.keys(inputFields).forEach(function(key) { settings[key] = inputFields[key].value.trim(); });
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Object.keys(checkboxFields).forEach(function(key) { settings[key] = checkboxFields[key].checked; });
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this.applySettings();
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WindowManager.closeWindow("settings");
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localStorage.setItem("fx_settings", JSON.stringify(settings));
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// should probably firgure out a way to do this without reloading - // You can't do it, localstorages REQUIRE you to reload
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window.location.reload();
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};
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2024-02-21 11:58:40 -08:00
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let keybindsInput = new KeybindsInput(document.getElementById("keybinds"));
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2024-01-31 10:50:35 -08:00
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this.syncFields = function() {
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Object.keys(inputFields).forEach(function(key) { inputFields[key].value = settings[key]; });
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Object.keys(checkboxFields).forEach(function(key) { checkboxFields[key].checked = settings[key]; });
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2024-02-21 11:58:40 -08:00
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keybindsInput.objectArray = settings.attackPercentageKeybinds;
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keybindsInput.displayObjects();
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2024-01-31 10:50:35 -08:00
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};
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this.resetAll = function() {
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if (!confirm("Are you Really SURE you want to RESET ALL SETTINGS back to the default?")) return;
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localStorage.removeItem("fx_settings");
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window.location.reload();
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};
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this.applySettings = function() {
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//setVarByName("bu", "px " + settings.fontName);
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2024-02-22 22:49:56 -08:00
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if (settings.useFullscreenMode && document.fullscreenEnabled) {
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function tryEnterFullscreen() {
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if (document.fullscreenElement !== null) return;
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document.documentElement.requestFullscreen({ navigationUI: "hide" })
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.then(() => { console.log('Fullscreen mode activated'); })
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.catch((error) => { console.warn('Could not enter fullscreen mode:', error); });
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}
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document.addEventListener('mousedown', tryEnterFullscreen, { once: true });
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document.addEventListener('click', tryEnterFullscreen, { once: true });
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}
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2024-01-31 10:50:35 -08:00
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};
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});
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function removeWins() {
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var confirm1 = confirm('Do you really want to reset your Wins?');
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if (confirm1) {
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wins_counter = 0;
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localStorage.removeItem('fx_winCount');
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alert("Successfully reset wins");
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}
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}
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var WindowManager = new (function() {
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var windows = {};
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this.add = function(newWindow) {
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windows[newWindow.name] = newWindow;
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windows[newWindow.name].isOpen = false;
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};
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this.openWindow = function(windowName, ...args) {
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if (windows[windowName].isOpen === true) return;
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if (windows[windowName].beforeOpen !== undefined) windows[windowName].beforeOpen(...args);
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windows[windowName].isOpen = true;
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windows[windowName].element.style.display = null;
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};
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this.closeWindow = function(windowName) {
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if (windows[windowName].isOpen === false) return;
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windows[windowName].isOpen = false;
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windows[windowName].element.style.display = "none";
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};
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this.closeAll = function() {
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Object.values(windows).forEach(function(windowObj) {
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WindowManager.closeWindow(windowObj.name);
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});
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};
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});
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WindowManager.add({
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name: "settings",
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element: document.querySelector(".settings"),
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beforeOpen: function() { settingsManager.syncFields(); }
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});
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WindowManager.add({
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name: "donationHistory",
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element: document.querySelector("#donationhistory"),
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beforeOpen: function(isSingleplayer) {
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2024-02-01 06:55:06 -08:00
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document.getElementById("donationhistory_note").style.display = ((true || settings.showBotDonations || /*getVarByName("dt")*/ isSingleplayer) ? "none" : "block");
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2024-01-31 10:50:35 -08:00
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}
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});
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document.getElementById("canvasA").addEventListener("mousedown", WindowManager.closeAll);
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document.getElementById("canvasA").addEventListener("touchstart", WindowManager.closeAll);
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var settingsGearIcon = document.createElement('img');
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settingsGearIcon.setAttribute('src', 'geari_white.png');
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var donationsTracker = new (function(){
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2024-02-03 12:36:45 -08:00
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this.donationHistory = Array(512);
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2024-01-31 10:50:35 -08:00
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// fill the array with empty arrays with length of 3
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2024-02-03 12:36:45 -08:00
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//for (var i = 0; i < 512; i++) this.donationHistory.push([]); // not needed as .reset is called on game start
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2024-01-31 10:50:35 -08:00
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// from inside of game:
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// ((!gE[g].startsWith("[Bot] ") || settings.showBotDonations) && donationsTracker.logDonation(g,k,x))
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this.logDonation = function(senderID, receiverID, amount) {
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2024-02-01 06:55:06 -08:00
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const donationInfo = [senderID, receiverID, amount];
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this.donationHistory[receiverID].push(donationInfo);
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this.donationHistory[senderID].push(donationInfo);
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2024-01-31 10:50:35 -08:00
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};
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this.getRecipientHistoryOf = function(playerID) {
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return this.donationHistory[playerID];
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};
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2024-02-03 12:36:45 -08:00
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this.reset = function() { for (var i = 0; i < 512; i++) this.donationHistory[i] = []; };
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2024-01-31 10:50:35 -08:00
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});
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// usage from inside: displayDonationsHistory(Y, gE);
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function displayDonationsHistory(playerID, playerNames, isSingleplayer) {
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var history = donationsTracker.getRecipientHistoryOf(playerID);
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console.log("History for " + playerNames[playerID] + ":");
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console.log(history);
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document.querySelector("#donationhistory h1").innerHTML = "Donation history for " + playerNames[playerID];
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var historyText = "";
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history.reverse();
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if (history.length > 0) history.forEach(function(historyItem, index) {
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2024-02-06 09:30:02 -08:00
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historyText += `<span class="color-light-gray">${(history.length - index)}.</span> `;
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if (playerID === historyItem[1])
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historyText += `Received <span class="color-green">${historyItem[2]}</span> resources from ${playerNames[historyItem[0]]}<br>`;
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else historyText += `Sent <span class="color-red">${historyItem[2]}</span> resources to ${playerNames[historyItem[1]]}<br>`;
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2024-01-31 10:50:35 -08:00
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});
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else historyText = "Nothing to display";
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document.querySelector("#donationhistory p#donationhistory_text").innerHTML = historyText;
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WindowManager.openWindow("donationHistory", isSingleplayer);
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}
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var utils = new (function() {
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2024-02-03 12:36:45 -08:00
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this.getMaxTroops = function(playerTerritories, playerID) { return (playerTerritories[playerID]*150).toString(); };
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2024-01-31 10:50:35 -08:00
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this.getDensity = function(playerBalances, playerTerritories, playerID) {
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return (Math.floor((playerBalances[playerID] / ((playerTerritories[playerID] === 0 ? 1 : playerTerritories[playerID]) * 150)) * 100) + "%");
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};
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});
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2024-02-21 11:58:40 -08:00
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const keybindFunctions = { setAbsolute: () => {}, setRelative: () => {} };
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const keybindHandler = key => {
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const keybindData = settings.attackPercentageKeybinds.find(keybind => keybind.key === key);
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if (keybindData === undefined) return false;
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if (keybindData.type === "absolute") keybindFunctions.setAbsolute(keybindData.value);
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else keybindFunctions.setRelative(keybindData.value);
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return true;
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};
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2024-01-31 10:50:35 -08:00
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if (localStorage.getItem("fx_settings") !== null) {
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settings = {...settings, ...JSON.parse(localStorage.getItem("fx_settings"))};
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}
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2024-02-22 22:49:56 -08:00
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settingsManager.applySettings();
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2024-01-31 10:50:35 -08:00
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console.log('Successfully loaded FX Client');
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